RGC_N_CARTS ·
RGC-N-CARTS-6-Void-Ascendant
This game came about by chance while I was exploring other things. It’s only a prototype, but I think it’s worth giving it a try.
Void Ascendant, entry nº 6 in the RGC-N-CARTS collection, takes you into a freely explorable 3D space, with customizable ships, different weapons and upgrades, a story campaign with cinematics, and a survival mode to put your skills to the test. All accompanied by an original soundtrack.
There’s still a long way to go, but it already has plenty to offer. Give it a try and let me know what you think.
Replies
RGC_N_CARTS ·
@Nakatoshi @palmbird @Bsvcrypto @HOU @Brooz @yourdailysagi @DONKEY @metamitya @Treechat @dsflaty @79b @MBabble @terrorknowed @fractalar
metamitya ·
unplayable controls... until you get that right, there's no point. for example, if you are saying that asdw are the throtttle controls, and the arrow keys orient the direction of the gun reticle/ship direction then you cant have the fire control be "J" bc that makes me have to take my hands off the controls to shoot. the fire has to be space. it seems like you dont actually try to play these games
metamitya ·
dont mean to put your efforts down, but the reason im even writing is bc i see potential, but you're missing the most fundamental part of the game, functioning controls
dsflaty ·
I think a game soundtrack is an important sensory aspect
Take no notice of the silly ball cartoon at the start of this video but the sound might go really well with this game
A journey through space with Interstellar's theme. (Cornfield chase)
https://youtu.be/40O5tcsp-Vs
dsflaty ·
I like that the sound can be changed, nice addition.
That said the sound selections could be less like a musical torture and more of an immersive experience in each game.
Hey, keep it up you're breaking into uncharted territory which is exciting
Treechat ·
!quoted by RGC_N_CARTS