Vishnu's MATRIX 🧵 The Gnostic Themes permeate throughout t…
Vishnu's MATRIX 🧵
The Gnostic Themes permeate throughout the Matrix Trilogy. But, the parallels between the entire concept of "The Matrix" and the precepts of Hinduism are, also, shocking, to say the least.
The Matrix is an Illusionary, Dream World, a Highly Sophisticated Computer Program. In Hinduism, the Material World is considered to be an Illusion, this is known as Maya. The Material, Physical World is but a reflection of the Ultimate Reality, the true Spiritual Reality known to Hindoos as Parabraham, the Infinite Consciousness. Earth is the Heart of this Universe. We are all the center of our own UNI-VERSE. In the film, the Matrix is part of a much greater system but, in our reality, we are born into this "Game of Life" or "Matrix". Matrix, Matter and Mother all share the same etymological roots. Matrix literally means "Womb".
Hence, Dolores Cannon said Earth is a School for Souls to learn lessons and mastering the Art of Manipulating Energy (Inner G!). In Hinduism, there is Three Worlds (Heavenly Realms, Earth, Demonic Realms) and Fourteen Lokas or Dimensions. At birth, we begin at Level One, or Bhu-Loka which corresponds to the Earthly Realm of "Vishnu's Matrix", the Kabbalistic Metatron's Cube.
In Hinduism, the Creation and Maitenence of the Universe is credited to the Trimurti: Brahma, Vishnu or Shiva. This can easily be remembered by the Anagram G.O.D. or Generator (Brahma), Operator (Vishnu) and Destroyer (Shiva). A G.O.D., a Group Operating System. Hence, this "game engine" is overseen by Vishnu the Operater and Preserver. In the film, The Architect, as mentioned, symbolizes the Masonic Great Architect of the Universe, wrote the "Code" for the Matrix.
The "Game" or "Matrix" is govened by a specific set of rules, the Laws of Physics, which is intentionally designed for the Soul's Growth and
Journey, the Fool's Journey. Each soul is the Main Character or "Player One" navigating the Illusion (Maya) of the Matrix, they can either be rewarded by ascending through the Heavenly Lokas or punished by descending to the Demonic Realms.
Atala-Loka is the First Demonic Loka and starts 70000 yojanas or 560000 miles below Bhu-Loka, the Earthly Realm. These are, also, known as Bila-Swarga because they indulge in extreme material pleasure, very much more even that of Devas. This is because they have very little or zero sense of spiritualism. Hence, these are considered the dark planets where the rays of sun cannot even reach. Hence they are artificially lit by means of gems and jewels and they have no day and night. Atala Loka is the first among the lower lokas. It is ruled by the son of Maya called Bala who has mystical powers. But, Player One (Soul) begins in Bhu-Loka.
The Soul is part of the Ultimate Reality, the Eternal Consciousness, and, in order to play this "game", the Player (Soul) must "Log In" or incarnate into a Human Body, their Avatar. "Avatar" literally comes from the Sanskrit word avatara, which means "to descend".
To descend into the physical at birth, this is when your unique character is created but, according to the rules, your prior memories are erased and you automatically forget your divine origins. Therefore, the playing field is equal. This mirrors the Hindoo concept of Reincarnation.
The Player (or Soul known as the Atman in Hinduism) starts at Level Zero and by living through certain life experiences, your avatar gains Experience Points (XP), slowly building up your "level" and character. Hardships and challenges are Quests and Side Quests designed to help you soul grow to it's greatest potential. Of course, the ultimate purpose of the "Game" is to break free of the "Matrix", the Illusion or Maya, through Self-Actualization (Enlightenment). This is only achieved when the player has achieved a Yoga (Union) with the Infinite Consciousness known as Parabrahman or Source (The One).
Karma literally means "Action". Therefore, with every action the Player (Soul or Atman) accumalates Karma Karma can be as simple as "cause-and-effect", this ensures the Player is held accountable and has corresponding consequences to their actions. In order to continue to level up throughout the game, certain tasks and lessons must be learned. Overcoming challenging obstacles allows the Player (Soul) to level up spiritually and physically, progressing toward higher dimensions (lokas) of exsistence.
Mark Passio explains Cause-and-Effect as, "This is where manifested realities have formed due to their underlying causes. The Plane of Effects constitutes that which has already occurred. As such, no power to affect change lies here, because that which has already occurred cannot un-occur; it has become That Which ls (Truth). Human Consciousness seems to be "trapped' upon the Plane Of Effects, meaning that humanity, as a whole, remains ignorant of the underlying causes which they themselves set into motion and which lead to self-inflicted suffering in their lives."
When the Soul is born or the Player …
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