People always talk about digital game ownership when talkin…

AwesomeKalin55 ·

People always talk about digital game ownership when talking about NFT's in gaming, but I think that it could also enhance physical games, but only possible with BSV's low fees.


Physical carts could come with a small hardware wallet containing a private key, and the wallet associated with it holds the game ordinal + any DLC. Then there could be a small 50MB-ish compressed writeable space for transactions and SPV proofs for offline ordinal verification, and the carts update partition can also contain up-to-date block headers, as well as OS update files.

Consoles can then give you an option to transfer your physical game into a digital game and vice-versa, allowing you to play the game with or without the cartridge, writing SPV proofs and transactions to the writeable space for offline verification. Consoles will also need to store block headers for SPV verification

This gives the benefits of physical games, allowing you to not have to install stuff to the console SSD, whereas also allowing you to transfer the game to the console and play without the cart, as long as you also install the game, and then back again if you decide you don't want it on your console anymore.

The main worry is what if a bad actor decides to sell a cart without the game ordinal on it? Then used game marketplaces should ensure that the carts wallet address is public so that buyers can check if the cart really holds the ordinal.

The second worry is what if a bad actor tries to steal the private key on the cart itself. Hardware wallets are designed to resist key stealing in a similar way as (modern) SIM cards. Simply make stealing the key prohibitively expensive that it is just cheaper to buy the game again rather than to extract the private key, resell the cart and then steal the ordinal.

I probably haven't thought of everything here, so if you notice any pitfalls, don't hesitate to tell me!