just one thing leading to another. originally we werent cou…
just one thing leading to another. originally we werent counting up all the bytes in the image that gets minted when we prepared a mint, which is what was causing your first try to fail because it was passing our balance check, but then there werne't quite enough funds to actually inscribe the whole image.
so to fix that i added some code to calculate how big the tx was going to end up before we actually try to broadcast, but i had a math error in that code, so it was coming back with the huge numbers you were getting. [[devlife]]
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there seems to be another issue where the button state isn't updating after failure even after reload
So did it make history 😏😭🤣