// Grass blades const grassBlades = []; for…

Ralf ·

// Grass blades
const grassBlades = [];
for (let i = 0; i < 200; i++) {
grassBlades.push({
x: Math.random() * canvas.width,
y: canvas.height - Math.random() * 100,
height: 20 + Math.random() * 40,
sway: Math.random() * Math.PI * 2,
speed: 0.02 + Math.random() * 0.03
});
}