When first gen AI was introduced for chess players to start…
When first gen AI was introduced for chess players to start train with, the level of chess players skyrocketed. The same thing started to happen with next gen AI like AlphaZero, but it's not publicly available yet.
But chess is a 0 sum game, at the end you have a winner and a loser. Now imagine how soon we will be able to use next gen AI, especially AI art generation, to make learning faster and so easier.
For example, we can build an AI that takes a piece of text that you want to learn, maybe it's an history lesson, some chemistry, or a scientific topic. The AI will also take as input a few similar songs that you like. Now, the AI will learn the music style from the songs provided and generate a batch of songs in that style, with the lyrics being the text you want to learn.
Learning with a music style that you love is much easier because it is a more immersive experience than just reading text on a blank screen. We can do the same with video games or any piece of art. We will be able to let AIs build worlds designed for us to learn faster and enter them with virtual reality.
Think of the Matrix scene where Neo uploads his mind with years of learnings in a short period of time. We will get closer to that. That's what will reveal the true power of AI art generation.
And contrary to chess, learning is a positive sum game, at least as long as we have a way to value that what we are learning is truthfull, and at the end of such a game, we all benefit.