If you are on itch, please vote for my game:) https://itch.…
If you are on itch, please vote for my game:) https://itch.io/jam/gdevelop-big-game-jam-8/rate/4043851
I submitted this game into GDevelop's 8th BIG Game Jam. Participants had about 1 week to build their indie game - it was a challenge! But, I had a great time. ACP_Knights is an easy to play, 2 - 4 Multiplayer, PvP Game with a retro-medieval-arcade vibe:) Use your touchscreen, mouse, or Up, Down, Left, Right keyboard buttons to play.
Since this is a multiplayer game, I might host a daily game event. Let me know if you are interested.
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!quoted by ACP_Nate
Not sure
What are all of the components?
Is GDevelop an open source set of code?
I believe GDevelop is open source. Is that what you are asking or are you asking if I can get into the HTML export? I can get into the HTML as well.
I’m asking a bit of both.
If you’re able to export your entire game as HTML and it includes the game logic in the export, that simplifies things immensely.
If the export only includes your game elements, but the game engine is still hosted by them, then there are multiple layers of dependencies that would need to be put on-chain and referenced there. To be fully on-chain, you’d want all elements to be uploaded to the blockchain and properly reference each other.
If GDevelop is open source, you may be able to have AI help you compile it into one or more packages that can be uploaded to the blockchain… then you can have your separately uploaded HTML game file reference the on-chain engine.
This is what I did for my 3D Treechat egg.
Compiled the Babylon.js engine into a single javascript file and called it with the separate HTML file.